COMMON TRIGGERS
Triggers are mini-algorithms that are commonly used. Naming them can make it easier to learn the algorithms that use them.
| Trigger | Name |
|---|---|
| RUR'URU2R' | Sune ("soo-nay") |
| R'U'RU'R'U2R | Anti-Sune |
| RUR'U' | Sexy Move |
| L'U'LU | Sexy Move mirrored |
| R'FRF' | Sledgehammer |
| LF'L'F | Sledgehammer mirrored |
| FR'F'R | Reversed Sledgehammer, a.k.a. Hedgeslammer |
| RUR'F' | Lasso* |
| R'FR2U' | Rebound* |
| RUR'U | Half Sune |
| R'U'RU' | Half Anti-Sune |
| *My own label. | |
These can help you use a memorization technique called chunking. For example, a Y-Permutation from PLL...
FRU'R'U'RUR'F'RUR'U'R'FRF'
...is 17 pieces of information. But when you think in terms of triggers, it becomes just 8 or even 5 pieces of information to remember:
F (RU'R'U') Lasso Sexy Sledgehammer